More stuff. Experimenting with head shapes and gestural stuff.
Saturday, June 20, 2015
And finally an animation, done by me. Simple hell-raising walk cycle of a character I've long had in development. I should leave out the pelvic box next time.
Thursday, June 18, 2015
Heyo. My first time using this for an art blog. Let's start with simple stuff. I'll try to get animation work up, too.